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- using RDH.Data;
- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using System.Threading.Tasks;
-
- namespace Rdh.SocketServer.Client.BLL
- {
- public class ShouShuShiUtility
- {
- private static String _connectionString;
- public static String ConnectionString
- {
- get => _connectionString;
- set
- {
- if (_connectionString != value)
- {
- _connectionString = value;
- ConnectionFactory.Current.ConnectionString = _connectionString;
- }
- }
- }
- }
- }
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